
The portfolio
Features
The stories behind the games. Long-form reporting on history, preservation and the people who shaped an industry.
Published work
17 pieces in the collection


God's Eye View turns your PC into a spy-satellite simulator – here’s what it is and how to set it up

Getting into DCS World in 2026 – What you need, what you don’t, and why head tracking matters

The world's crying out for a game that's actually fun to play – SSX was the PS2 launch game that made snowboarding feel like the future that never arrived

My MiSTer FPGA is better than your MiSTer FPGA – here’s how to build the ultimate, ultimate retro gaming rig

In 1985, one video game made you telephone for permission to nuke Europe

The companies that made gaming what it is today: Ére Informatique and it’s ‘French Touch’

A forgotten copy of Amberstar resurfaced after 34 years, complete with my handwritten notes

Why old computers and consoles go yellow, and why science tells us it’s not quite as simple as “the bromine did it”

The lost online world that came before the Internet and the World Wide Web

The weird and wonderful world of Japanese game titles and the brilliant games behind them

How to get started collecting retro games in 2025 – Can you do it, or is it just too expensive now?

UFO sightings over Washington – is our smart tech tricking us more than ever or are “they” really here?

How to make your own Meta Quest 3 3D printed accessories on Creality’s K1C 3D Printer

Best games rooms – Getting the perfect gaming ambiance with Nanoleaf lights

Jobs vs Gates - friends, enemies or just fierce rivals?
