
The portfolio
Features
The stories behind the games. Long-form reporting on history, preservation and the people who shaped an industry.
Published work
7 pieces in the collection


In 1985, one video game made you telephone for permission to nuke Europe

The companies that made gaming what it is today: Ére Informatique and it’s ‘French Touch’

A forgotten copy of Amberstar resurfaced after 34 years, complete with my handwritten notes

Why old computers and consoles go yellow, and why science tells us it’s not quite as simple as “the bromine did it”

The lost online world that came before the Internet and the World Wide Web
